Furious Angels

Would you like to react to this message? Create an account in a few clicks or log in to continue.

2 posters

    Sprite doodle

    Kaen
    Kaen


    Male Number of posts : 101
    Experience :
    Sprite doodle Left_bar10 / 5010 / 50Sprite doodle Right_bar

    Sprite doodle Empty Sprite doodle

    Post by Kaen Tue Dec 30, 2008 4:31 pm

    Sprite doodle Robot-2

    Sprite doodle Robotrun

    Sprite doodle Robotavy

    Sprite doodle RobotPunchnForth

    Sprite doodle Robotlaserhand

    Sprite doodle Robotlasertransformation
    -I hate how the giant beam turned out. It doesn't look like the beam itself is surging forward, it just looks like the end is moving. I may dither-shade the beam, and then, in alternating frames, the dither-pattern-thing would move forward.
    -I had to invent one or two punching frames for the back-n-forth punching one. They're somewhere in the scrap section of the sheet.

    So, yeah.

    EDIT: Also, this forum's dark skin makes it hard to see the dark outlines, so maybe right-click -> view image?
    Trevlac
    Trevlac
    Admin


    Female Number of posts : 686
    Experience :
    Sprite doodle Left_bar0 / 500 / 50Sprite doodle Right_bar


    Ultimate End character
    Class:
    Life:
    Sprite doodle Left_bar10/10Sprite doodle Empty_bar  (10/10)
    Weave:
    Sprite doodle Left_bar5/5Sprite doodle Empty_bar  (5/5)

    Sprite doodle Empty Re: Sprite doodle

    Post by Trevlac Tue Dec 30, 2008 5:50 pm

    Those look very refreshing and original bro.

    The color job is looking pro, the animations are smooth mang. Just the huge beam looks kinda odd because it suggests that beams of light look like window blinds when they start white and gradiate to color. The white fire fits the style but I think you could probably do it better somehow. But the flash looks pro.
    Kaen
    Kaen


    Male Number of posts : 101
    Experience :
    Sprite doodle Left_bar10 / 5010 / 50Sprite doodle Right_bar

    Sprite doodle Empty Re: Sprite doodle

    Post by Kaen Tue Dec 30, 2008 6:11 pm

    Yeah, I think the shading on the huge beam should be changed, it doesn't look right. I'll probably just have some blue dithering in the rows nearest to the black border, so it's not totally colorless.

    I think part of the problem with the white fire is that the tops are curvy, and not pointed and dramatic-looking. Well, either way, the white fire isn't going to appear again.

    Thanks, Trevor. =D

    Sponsored content


    Sprite doodle Empty Re: Sprite doodle

    Post by Sponsored content


      Current date/time is Sun May 19, 2024 10:53 am